kinemator
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On the Coast
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Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
kinemator replied to ruarz's topic in DayZ Mod Suggestions
Parachute should be something to find, not something which everyoneone has is his pocket. Parachute should take 5 slots in backpack and have to be folded after use(if you want to put it to backpack and use it again). There should be posiibility to fast-rope from helicopter. -
It is enough to know that most people on server will not kill on sight. I play now PvE server and sometimes some noob will kill somone but most of time players are firendly. When i want play PvP i play BF3. In DayZ i like to wander, help some survivors kill zombies on NFAW or run with bloodbag to help some poor guy.
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Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
kinemator replied to ruarz's topic in DayZ Mod Suggestions
Animals should makes some sounds. I would like to see this added also in mod. -
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
kinemator replied to ruarz's topic in DayZ Mod Suggestions
I would like to see diffrent types of tents: - tourist tents(with diffrent colors: blue, red, green etc.) in shops - hunting tents in deer stands (tent with camouflage but with less storage than tourist tent) - military tents(with camouflages and many slots) Smoke from campfire sometimes(depends on weather, used wood) should be visible over tree tops. -
I would like to see Huey removed and Mi8, Mi2 added instead.
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It`s also good way to make this game more boring. I don`t think that PvP is a problem. The problem is that for single player this game is quite boring(when you are alive) and frustrating(when you die). If there would be some simple mechanism to create/join team you wouldn`t thnik about reducing PvP. With other people even dying should be fun:) When joining server you should be able create team, join existing or play alone. Team could have some description: private/opened, interested in banditry/looting/hunting snipers/mic requierd etc. There are some problems with this proposition. It allows to join team and then betrayed them, first spawn after joining server should be near team not on coast.
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Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
kinemator replied to ruarz's topic in DayZ Mod Suggestions
I would like to see: - Huey replaced with Mi 8(armmed) ,Mi 2, Ka-27(unarmmed) - posibbility to re-arm helicopter - plane An-2 - remove destroyed HMMV from map - remove anti-material sniper riffles(or make tme loud, not able to put in to any backpack, only able to fire from prone) - remove weapons from wrong era(Winchester,Lee-Enfield replaced with some hunting guns) - in general map should be consistent. Not mixing US vehicle with Russian vehicle etc. - posibility to move bullets from one magazine to another(not automatically, but by some option in inventory) - ships near shore with loot and zombie crew - NVG, GPS should require batteries, charging - more food sources(fishing, cooking things found in stores, mushrooms in forest(also mushroom poisoning if you eat wrong kind), fruits, vegetables in villages) - more medical stuff (water purification tablets) - add infected animals (bear, wolf, fox, dog, rat, some birds(hawk, raven)) spawning in forests, spawning near player and tracking him when player is spending to much time in one place(camping and shooting - remeber "no safe place") - if you kill player expect that some of his equipment may be destroyed. Night-vision if you shoot him in head, backpack and some stuff inside if you shoot in back. It should depend on type of gun you used(less damage to stuff when using pistol, knife) - if player kills you and take your map he can see where are your tents and vehicles - some "casual","normal" mode - after death you spawn with your primary weapon with one magazine, secondary with one magazine and one item from other kinds if you had them(bandage, drink, food,..) - humanity should rise if you defend other player(atacked by zombie or player) - humanity should rise if you interact with other players(trade with them, help them, talk to them) - grass should still be visbile when looking through binoculars, scopes