Hello Survivors!
The 1.04 Platform Update of DayZ on Xbox and PlayStation is now live. This update is a combination of the 1.03 and 1.04 updates. The comprehensive new update brings you an expansion of the disease system and gives purpose to several medical items. On the combat side, we've added two new assault rifles from the trusty KA family, the factory-suppressed VSS, as well as an arsenal of grenades as survivors discover their ability to throw items. Furthermore the update includes NVGs and the Universal Flashlight to your Tactical Helmet, and two brand new belt models! Moreover, the infected have upgraded as well!
New Vehicle
Gunter 2
The Gunter 2 is a small first generation family hatchback with front wheel drive.
New Weapons
VSS
Selective-fire, integrally suppressed marksmen rifle, fed from a detachable magazine. Compatible with KA scopes, using 9x39mm rounds.
KA-74
The KA-74 is a selective-fire assault rifle, fed from a detachable magazine. It was introduced in the 1970s, as the replacement of the KA-M with compatible attachments. It uses 5.45x39mm rounds.
KA-101
The KA-101 is a selective-fire assault rifle, fed from a detachable magazine. This is an export version of the modernized KA-74M with compatible attachments. It uses 5.56x45mm rounds.
New & improved weapon attachments
Regular and armour-piercing 9x39mm ammunition for the VSS
Tracer variants for 5.56x45mm, 7.62x39mm, 7.62x54mmR and .308WIN
Baraka sights
Backup Iron Sights (BUIS)
PSO-1-1 Scope, designed for the VSS rifle
Bayonets for KA, M4-A1, Mosin 91/30 and SK 59/66
Combat features
Melee attack with firearms, knocking enemies back (press 'X'(Xbox)/'Square'(PS4) with a raised gun)
Ability to break open locked doors with force
Players can now throw items - double tab 'X'(Xbox) or 'Square'(PS4) to activate the throwing stance
Clothing
New belt, able to carry a knife sheath, gun holster, and canteen.
The Universal Flashlight and the new night vision goggles can be attached to the Tactical Helmet
Chemlights and the Handheld Transceiver can now be attached to most backpack stripes
Infected
Infected can now spawn with headgear and other attachments
Medical Additions
Fever
Effects and balancing for Epinephrine, Codeine Pills, Morphine, and Charcoal Tablets
Shoes gradually wear off while using
Check Pulse action now displays blood pressure and pulse type if irregular
Inventory
Independent shoulders allow you to carry two melee weapons or firearms
Server Hopping Mitigation
To avoid players switching servers rapidly to farm the same hotspots multiple times, we've implemented a mitigation that will reset your characters position to a random spawn at the coast when you decide to switch your server. You will receive a warning about that during your login-time.
Patchnotes
NOTES
In case of problems, please check the Bohemia Interactive support F.A.Q. or the DayZ F.A.Q.
You can help us to further improve the game by posting your feedback on the Feedback Tracker.
GAME
ADDED
Added: Ability to browse and join private servers
Added: Localization for traditional and simplified Chinese
Added: Japanese localization
Added: Polish localization
Added: New vehicle Gunter 2 with its attachments
Added: VSS rifle with its attachments
Added: KA-74 with attachments
Added: KA-101 with attachments
Added: Bayonets for KA, M4-A1, Mosin 91/30 and SK 59/66
Added: P1-87-L Scope
Added: Backup Iron Sights (BUIS)
Added: Baraka sights
Added: PSO-1-1 Scope, designed for the VSS rifle
Added: 5.45x39mm ammunition
Added: 9x39 ammunition
Added: 9x39 armor-piercing ammunition
Added: Tracer ammunition (5.45x39, 5.56x45, 7.62x39, 7.62x54R, .308WIN)
Added: Firearms Melee Attacks with pistols, buttstocks, and bayonets
Added: Independent shoulders (possibility to carry two ranged/melee weapons at the same time)
Added: Throwing of items
Added: Grenades (EGD-5 and 6-M7 frag grenades, 1-M8 and EGD-2 smoke grenades, 8-M4 Flashbang)
Added: Night Vision Goggles (NVG)
Added: NVG head strap
Added: NVG can be attached to Tactical Helmet
Added: Universal Flashlight can be attached to Tactical Helmet
Added: Hand saw
Added: 4-dial Combination Lock
Added: Strawberry Jam
Added: Handheld Transceiver and Glow Stick attachments on backpacks
Added: "You are here" marker on each tourist trail map stand
Added: Quantity bar for energy based items and fireplace
Added: Baseball/nailed bat
Added: Sounds for death animations
Added: Sounds for suicide animations
Added: Lock/unlock sound for doors
Added: Sounds for prone animation with a rifle in hands
Added: One male and one female character sound set
Added: Different character sounds when wearing certain headgear (e.g Combat Gas Mask, Motorbike Helmet)
Added: Character sounds for male characters wearing a gag
Added: Player can hear his voice when talking through a megaphone, PAS (when receiver is nearby) or transmitter (when more than one on the same frequency nearby)
Added: Positional rain sounds for the Coal Plant
Added: Wooden Crate (crafted)
Added: Sliding down a ladder without gloves (or ruined gloves) can cause a bleeding source, gloves receive damage
Added: Music in the Main Menu
Added: Vomit emote/gesture
Added: Mitigation of so-called server hopping on public hives (when a player changes server, a hopping spawn point is used instead of the last log off position)
Added: Support for multiple sets of player spawn points (only for public hives, currently fresh and hop sets available)
Added: Fever now causes dehydration
Added: Epinephrine restores the patients' stamina to its max value
Added: Codeine Pills mitigate the patients' injured state for a limited time
Added: Morphine suppresses the patients' injured state for a limited time
Added: Charcoal Tablets can eliminate Salmonella bacteria
Added: Check Pulse action now displays the blood pressure and pulse type if irregular
Added: Stamina is depleted if a player is hit by a Flashbang
Added: Shoes gradually wear off while using
Added: Infected sometimes spawn with headgear, vests, and backpacks
Added: Flare effect around the Road Flare
FIXED
Fixed: Duplicated items after joining friends online session
Fixed: Player gets stuck in server browser after hosting Play Together while Game turned off
Fixed: Client crash when player logs out of PS4 and then logs back in
Fixed: Seats aren't adjustable from within the car
Fixed: Hair clipping with headgear
Fixed: Jammed weapons still created gun shots for other players
Fixed: ClockHour and clockMinute animation sources now synchronize with the accelerated time
Fixed: Breath vapor should now properly handle temperatures lower than its lower range threshold
Fixed: Torch displaying "pieces" as quantity
Fixed: Universal Light and Pistol Light, Road Flare and flashlight now face forward when dropped, not sideways
Fixed: Infected can attack player through walls
Fixed: Car/Truck battery were invisible when attached to Battery Charger
Fixed: Player could not drink from pumps with item in hands
Fixed: Weapons barrel hiding while using optics
Fixed: Headlights could not be detached
Fixed: Rangefinder displayed incorrect distance
Fixed: Barbed Wire was not visible on Fence after mounting
Fixed: Player could jump with heavy items in hands
Fixed: It was not possible to loot dead body in car
Fixed: There was no sound when mounting the barbed wire with pliers
Fixed: Character could not perform actions after a magazine was detached from a weapon
Fixed: AI could teleport, visually appear where it was not positioned or be positioned at roofs
Fixed: AI herds were not releasing the territory after the last member of the herd died (could prevent AI herds from re-spawning on smaller terrains with a lower number of territories)
Fixed: Incorrect visual state of the speedometer
Fixed: Liquid contents of the barrel do not persist upon server restart
Fixed: Character started to float in some sections of small rivers
Fixed: Punching walls was emitting unsuitable bullet impact particles
Fixed: Spotlight had a hole where the reflector part should be
Fixed: Opening/Closing of car doors was missing sounds
Fixed: Character stamina did not replenish correctly when reduced by the gear
Fixed: Action to eat pumpkin slices was missing
Fixed: Missing footsteps sound while strafing with a heavy item in hands
Fixed: Gas Stations can be blown up again
Fixed: Combination locks couldn't be opened upon server restart
TWEAKED
Tweaked: Ladders on deer stands should be easier to get on
Tweaked: Improved Road Flare particles
Tweaked: Torch no longer illuminates the world during daytime
Tweaked: Muzzle flash illumination range at night increased from 5m to 15m
Tweaked: Improved variability of the muzzle flash particle for the VSD and LAR rifles
Tweaked: Improved visibility of the blood splatter particle
Tweaked: Smoke particles on weapons
Tweaked: Decreased lethal radius of the landmines
Changed: Unified unlocking behaviour for house doors (using Lock pick or brute force)
Tweaked: Inventory icons for bladed weapons, food and drinks
Tweaked: Projectiles damage
Tweaked: Land Mine activation/explosion sounds
Changed: Jumping is disabled when a player is significantly injured
Tweaked: The output of sawing planks from Lumber Pile is now triple
Tweaked: Reversing with a car now subtly illuminates the area behind it, allowing drivers to see there at night
Tweaked: The connection timer is now up to 95 seconds in case of rapid server hopping. In connection to this change, the previous database locks have been removed
Tweaked: Player spawn logic for avoiding water surfaces
Tweaked: Gunshot sounds are audible up to 3.5 km
Tweaked: Improved plaster and concrete impact particle effects
Tweaked: Bullet impact effects are scaled by impact force much more visible now
Tweaked: The Portable Gas Lamp now burns 10x longer (~55 minutes with the smallest container, ~133 with the largest one)
Tweaked: Optimized muzzle flash particles for CR-61, FX-45, CR-75, IJ-70
KNOWN ISSUES
NVGs and helmet lights cannot be switched on
Swapping items between your hands and the inventory of a corpse can result in items being stuck in the corpse's inventory.
Opening the Online Tab in the "You are dead" screen gets the game stuck.