Ok developers, it's painfully clear that you do not play this game with a controller. I'm guessing your test group check that the bindings work and that's it.  It's important for you guys to know how important it is for us to have a tight, responsive and smart layout on the controller, after all that is all we got.  Playing a game with unresponsive controls, poor layout and so on will only frustrate us and make the experience less enjoyable.  I will specifiy buttons and actions that i think is a must for a good experience, please take notice and implement it in the next patch.  First up is LT and all combined buttons when pressed: LT (raised weapon)  + RB = iron sight + RB double tap = scope  + LS pressed once = lean left + RS pressed once = lean right + Y = switch between weapons + X = reload That is just the shooting mechanics. On to general layout RB hold = free look LB hold = Quick wheel Y + looking at items in-game = take to hands. This is important because sometimes you find a soda and just want to grab it and drink it without the tedious add to inventory, select, scroll inventory, move to hands, exit.... Drink. That is just too much hassle...  RS hold pressed = zoom The rest is good.  Add this layout, atleast as an alternative. Why not have 3-4 different controller layouts? You make one and we should just adapt... How does that make you look? Like you don't care what we think or want.  "this is how we think is the best layout.. Don’t like it? Well boo hoo.."