The truth is I always like 1st person in DayZ better. My first few hours were played in it and it's much more of an immersive experience in my opinion. Also, I like shooting in 1st person a lot more than I do in 3rd. However, I really do enjoy 3rd person for the screenshot possibilities, looking at my character run around in all his awesome gear, etc. and I really love the freedom of having the choice to switch 1/3PP. The thing I've been thinking about lately, though, is the wall-peeking that people can do with 3rd person.
The thing I'm wondering is if there's anyway possible to make 3PP more of an aesthetic choice and less of a blatant combat advantage? It's just funny to me because 1st person, being harder already for not allowing peeking, has additional disadvantages built-in! For instance, you can't look over your shoulder if you're wearing a dry bag, mountain bag, or raincoat. 3PP almost feels like an entirely different game because there are all these intentional survival elements you can see in 1st person, but to escape them all you have to do is press Enter. Just kinda bummed out right now because I enjoy using 1PP so much yet getting killed because someone can see me from 75m away while safely behind a wall really annoys me. I appreciate that you can't peek over the taller walls such as in NWAF anymore, it just seems like there is a LONG way to go before 1PP and 3PP can compete on an even playing field.