OK   my character cant run through the wall or the fence or the building structure :|   sometime in very rare occasion he glitch through but 99.99999999999% of time wall stop me no problem    is great, is make me believe environment is real adding to immersion of game :thumbsup:  ;)   but zombie he don't give fucks about the wall or fence or building structure he pass through EVERY TIME like ghost :o   even stupid ZERO AI BULLET realise when he hit wall is something there :blush:   why devs don't find line of code what make this wall stop character and bullet and use same to make wall stopping zeds? :huh:   they talking about pathing of the zeds but they FAIL TO STOP zombie path going through building or wall or fence so why they don't give building and wall and fence property of solid object :)   for me this is serious immersion break issue when you hide in building and zeds coming through 3 walls to make attack :o