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Syrell

better differentiate colors for the temperature indicator

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it dont see any diffenrence in the colours of the temeperature indicator. And a minute later its blinking and im ill or coughing.

pls change the colors to more seeable ones. deep blue and deep red or something

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Everytime on a night when its pissing it down I get the flu, even though Im using heatpacks and sitting by a fire, are we supposed to take cover when its raining ? They should of really left in the Temp guage.

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+1.. I just suicided a character because of this. When I had an actual temperature reading, I was able to take great care not to get sick... Now the themometer doesn't even seem to work... It stays pink and before I know it, I'm coughing and my blood drops to 6000. Really crappy...

Something needs to be fixed... Maybe making it blink when you're approaching a critical milestone would be the way to go. Then you'd know to take cover or start a fire or something. As it stands it's a real drag.

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+1.. I just suicided a character because of this. When I had an actual temperature reading, I was able to take great care not to get sick... Now the themometer doesn't even seem to work... It stays pink and before I know it, I'm coughing and my blood drops to 6000. Really crappy...

Something needs to be fixed... Maybe making it blink when you're approaching a critical milestone would be the way to go. Then you'd know to take cover or start a fire or something. As it stands it's a real drag.

It does blink. Just the degrading before hand isn't noticeable.

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It does blink. Just the degrading before hand isn't noticeable.

Fair enough, but I started coughing, got infected, and had my blood drop slowly to 6000 without the indicator changing a bit. It wasn't even raining!!! Quite lame. I'd prefer to see a more accurate thermometer reading, preferably digital. With antibiotics being so extremely rare, it's a game breaker to get a cold... So what's the solution? Only play on daytime servers?? Hide in structures each night.

I hope Rocket addresses this in 1.7.3

Edited by -Cdn-Chard

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