Jump to content
ImpulZ

Console Update 1.04

Recommended Posts

Hello Survivors!

The 1.04 Platform Update of DayZ on Xbox and PlayStation is now live. This update is a combination of the 1.03 and 1.04 updates. The comprehensive new update brings you an expansion of the disease system and gives purpose to several medical items. On the combat side, we've added two new assault rifles from the trusty KA family, the factory-suppressed VSS, as well as an arsenal of grenades as survivors discover their ability to throw items. Furthermore the update includes NVGs and the Universal Flashlight to your Tactical Helmet, and two brand new belt models! Moreover, the infected have upgraded as well!

 

New Vehicle

Gunter 2

The Gunter 2 is a small first generation family hatchback with front wheel drive.

Hatchback_02-2.png

 

New Weapons

VSS

Selective-fire, integrally suppressed marksmen rifle, fed from a detachable magazine. Compatible with KA scopes, using 9x39mm rounds. vss.png

 

KA-74

The KA-74 is a selective-fire assault rifle, fed from a detachable magazine. It was introduced in the 1970s, as the replacement of the KA-M with compatible attachments. It uses 5.45x39mm rounds. ak74_2.png

 

KA-101

The KA-101 is a selective-fire assault rifle, fed from a detachable magazine. This is an export version of the modernized KA-74M with compatible attachments. It uses 5.56x45mm rounds. ak101.png

 

New & improved weapon attachments

  • Regular and armour-piercing 9x39mm ammunition for the VSS
  • Tracer variants for 5.56x45mm, 7.62x39mm, 7.62x54mmR and .308WIN
  • Baraka sights
  • Backup Iron Sights (BUIS)
  • PSO-1-1 Scope, designed for the VSS rifle
  • Bayonets for KA, M4-A1, Mosin 91/30 and SK 59/66

 

Combat features

  • Melee attack with firearms, knocking enemies back (press 'X'(Xbox)/'Square'(PS4) with a raised gun)

giphy.gif

  • Ability to break open locked doors with force
  • Players can now throw items - double tab 'X'(Xbox) or 'Square'(PS4) to activate the throwing stance

giphy.gif

 

Clothing

  • New belt, able to carry a knife sheath, gun holster, and canteen.
  • The Universal Flashlight and the new night vision goggles can be attached to the Tactical Helmet

mich-2.png

  • Chemlights and the Handheld Transceiver can now be attached to most backpack stripes

 

Infected

  • Infected can now spawn with headgear and other attachments

20190625171817_1.jpg

 

Medical Additions

  • Fever
  • Effects and balancing for Epinephrine, Codeine Pills, Morphine, and Charcoal Tablets
  • Shoes gradually wear off while using
  • Check Pulse action now displays blood pressure and pulse type if irregular

 

Inventory

  • Independent shoulders allow you to carry two melee weapons or firearms

 

Server Hopping Mitigation

To avoid players switching servers rapidly to farm the same hotspots multiple times, we've implemented a mitigation that will reset your characters position to a random spawn at the coast when you decide to switch your server. You will receive a warning about that during your login-time.

 


 

Patchnotes

NOTES

 

GAME

ADDED

  • Added: Ability to browse and join private servers
  • Added: Localization for traditional and simplified Chinese
  • Added: Japanese localization
  • Added: Polish localization
  • Added: New vehicle Gunter 2 with its attachments
  • Added: VSS rifle with its attachments
  • Added: KA-74 with attachments
  • Added: KA-101 with attachments
  • Added: Bayonets for KA, M4-A1, Mosin 91/30 and SK 59/66
  • Added: P1-87-L Scope
  • Added: Backup Iron Sights (BUIS)
  • Added: Baraka sights
  • Added: PSO-1-1 Scope, designed for the VSS rifle
  • Added: 5.45x39mm ammunition
  • Added: 9x39 ammunition
  • Added: 9x39 armor-piercing ammunition
  • Added: Tracer ammunition (5.45x39, 5.56x45, 7.62x39, 7.62x54R, .308WIN)
  • Added: Firearms Melee Attacks with pistols, buttstocks, and bayonets
  • Added: Independent shoulders (possibility to carry two ranged/melee weapons at the same time)
  • Added: Throwing of items
  • Added: Grenades (EGD-5 and 6-M7 frag grenades, 1-M8 and EGD-2 smoke grenades, 8-M4 Flashbang)
  • Added: Night Vision Goggles (NVG)
  • Added: NVG head strap
  • Added: NVG can be attached to Tactical Helmet
  • Added: Universal Flashlight can be attached to Tactical Helmet
  • Added: Hand saw
  • Added: 4-dial Combination Lock
  • Added: Strawberry Jam
  • Added: Handheld Transceiver and Glow Stick attachments on backpacks
  • Added: "You are here" marker on each tourist trail map stand
  • Added: Quantity bar for energy based items and fireplace
  • Added: Baseball/nailed bat
  • Added: Sounds for death animations
  • Added: Sounds for suicide animations
  • Added: Lock/unlock sound for doors
  • Added: Sounds for prone animation with a rifle in hands
  • Added: One male and one female character sound set
  • Added: Different character sounds when wearing certain headgear (e.g Combat Gas Mask, Motorbike Helmet)
  • Added: Character sounds for male characters wearing a gag
  • Added: Player can hear his voice when talking through a megaphone, PAS (when receiver is nearby) or transmitter (when more than one on the same frequency nearby)
  • Added: Positional rain sounds for the Coal Plant
  • Added: Wooden Crate (crafted)
  • Added: Sliding down a ladder without gloves (or ruined gloves) can cause a bleeding source, gloves receive damage
  • Added: Music in the Main Menu
  • Added: Vomit emote/gesture
  • Added: Mitigation of so-called server hopping on public hives (when a player changes server, a hopping spawn point is used instead of the last log off position)
  • Added: Support for multiple sets of player spawn points (only for public hives, currently fresh and hop sets available)
  • Added: Fever now causes dehydration
  • Added: Epinephrine restores the patients' stamina to its max value
  • Added: Codeine Pills mitigate the patients' injured state for a limited time
  • Added: Morphine suppresses the patients' injured state for a limited time
  • Added: Charcoal Tablets can eliminate Salmonella bacteria
  • Added: Check Pulse action now displays the blood pressure and pulse type if irregular
  • Added: Stamina is depleted if a player is hit by a Flashbang
  • Added: Shoes gradually wear off while using
  • Added: Infected sometimes spawn with headgear, vests, and backpacks
  • Added: Flare effect around the Road Flare

 

FIXED

  • Fixed: Duplicated items after joining friends online session
  • Fixed: Player gets stuck in server browser after hosting Play Together while Game turned off
  • Fixed: Client crash when player logs out of PS4 and then logs back in
  • Fixed: Seats aren't adjustable from within the car
  • Fixed: Hair clipping with headgear
  • Fixed: Jammed weapons still created gun shots for other players
  • Fixed: ClockHour and clockMinute animation sources now synchronize with the accelerated time
  • Fixed: Breath vapor should now properly handle temperatures lower than its lower range threshold
  • Fixed: Torch displaying "pieces" as quantity
  • Fixed: Universal Light and Pistol Light, Road Flare and flashlight now face forward when dropped, not sideways
  • Fixed: Infected can attack player through walls
  • Fixed: Car/Truck battery were invisible when attached to Battery Charger
  • Fixed: Player could not drink from pumps with item in hands
  • Fixed: Weapons barrel hiding while using optics
  • Fixed: Headlights could not be detached
  • Fixed: Rangefinder displayed incorrect distance
  • Fixed: Barbed Wire was not visible on Fence after mounting
  • Fixed: Player could jump with heavy items in hands
  • Fixed: It was not possible to loot dead body in car
  • Fixed: There was no sound when mounting the barbed wire with pliers
  • Fixed: Character could not perform actions after a magazine was detached from a weapon
  • Fixed: AI could teleport, visually appear where it was not positioned or be positioned at roofs
  • Fixed: AI herds were not releasing the territory after the last member of the herd died (could prevent AI herds from re-spawning on smaller terrains with a lower number of territories)
  • Fixed: Incorrect visual state of the speedometer
  • Fixed: Liquid contents of the barrel do not persist upon server restart
  • Fixed: Character started to float in some sections of small rivers
  • Fixed: Punching walls was emitting unsuitable bullet impact particles
  • Fixed: Spotlight had a hole where the reflector part should be
  • Fixed: Opening/Closing of car doors was missing sounds
  • Fixed: Character stamina did not replenish correctly when reduced by the gear
  • Fixed: Action to eat pumpkin slices was missing
  • Fixed: Missing footsteps sound while strafing with a heavy item in hands
  • Fixed: Gas Stations can be blown up again
  • Fixed: Combination locks couldn't be opened upon server restart

 

TWEAKED

  • Tweaked: Ladders on deer stands should be easier to get on
  • Tweaked: Improved Road Flare particles
  • Tweaked: Torch no longer illuminates the world during daytime
  • Tweaked: Muzzle flash illumination range at night increased from 5m to 15m
  • Tweaked: Improved variability of the muzzle flash particle for the VSD and LAR rifles
  • Tweaked: Improved visibility of the blood splatter particle
  • Tweaked: Smoke particles on weapons
  • Tweaked: Decreased lethal radius of the landmines
  • Changed: Unified unlocking behaviour for house doors (using Lock pick or brute force)
  • Tweaked: Inventory icons for bladed weapons, food and drinks
  • Tweaked: Projectiles damage
  • Tweaked: Land Mine activation/explosion sounds
  • Changed: Jumping is disabled when a player is significantly injured
  • Tweaked: The output of sawing planks from Lumber Pile is now triple
  • Tweaked: Reversing with a car now subtly illuminates the area behind it, allowing drivers to see there at night
  • Tweaked: The connection timer is now up to 95 seconds in case of rapid server hopping. In connection to this change, the previous database locks have been removed
  • Tweaked: Player spawn logic for avoiding water surfaces
  • Tweaked: Gunshot sounds are audible up to 3.5 km
  • Tweaked: Improved plaster and concrete impact particle effects
  • Tweaked: Bullet impact effects are scaled by impact force much more visible now
  • Tweaked: The Portable Gas Lamp now burns 10x longer (~55 minutes with the smallest container, ~133 with the largest one)
  • Tweaked: Optimized muzzle flash particles for CR-61, FX-45, CR-75, IJ-70

 

KNOWN ISSUES

  • NVGs and helmet lights cannot be switched on
  • Swapping items between your hands and the inventory of a corpse can result in items being stuck in the corpse's inventory.
  • Opening the Online Tab in the "You are dead" screen gets the game stuck.

 

  • Sad 1
  • Beans 2

Share this post


Link to post
Share on other sites

No Performance Tweaks? Better FPS? Or i missed the Information?

If the performance is not better then before: Good bye DAYZ, 50€ for the A$$ and it would a blame for the DEVs. Over One Year Time (After XBOX Release) and they learned nothing then....

Edited by Diavolus
  • Like 2

Share this post


Link to post
Share on other sites

Please tell me you guys fixed performance, i go to a big town and check straight away.

Also i hope the loot economy is now back to normal.

Edited by MarczXD320
  • Like 2

Share this post


Link to post
Share on other sites
1 minute ago, GolemNo9 said:

Wait, it says nvgs cant be turned on ? So what's the point? 

Yeah this make me smiling loud

Share this post


Link to post
Share on other sites
7 minutes ago, GolemNo9 said:

Wait, it says nvgs cant be turned on ? So what's the point? 

Lol, they are still part of the loot economy, so why remove them. Get them stashed for when they do work. It’s a console-specific issue, presumably because they haven’t got a button figured out yet. (It’s L on PC). 

  • Like 1

Share this post


Link to post
Share on other sites

It can bug out that’s all they work but they can bug out... it happens on pc at moment too so let’s not get pissed about that yet as we all in same boat lol let’s hope the fpp is better.... shame no ADS setting tho 

  • Beans 1

Share this post


Link to post
Share on other sites

''Ability to rotate items in inventory''

Well, this doesnt work because the inventory is still exactly the same as before and nothing changed so i feel that this addition was a copy paste of the PC notes and you guys didn't checked, anyway, i'm just reporting it.

Edit: that was fast, thank you ImpulZ

Edited by MarczXD320
  • Like 1
  • Beans 1

Share this post


Link to post
Share on other sites

Happy to say: There'a a HUGE improvement in performance on big cities, the buldings are all loading up, no audio issues and the frame is keeping up besides a very, very few occasional dips, also, the game is not freezing. I'm am in elektro but there's definitely performance improvements here, for that, amazing job (original xbox one by the way)

Edited by MarczXD320

Share this post


Link to post
Share on other sites

@MarczXD320 Sounds good, but it’s hard to tell on a brand new server. Give it a couple of weeks once bases, and stashes have appeared, and the loot economy has settled.

  • Thanks 1

Share this post


Link to post
Share on other sites

Does anyone here who found a zombie with gear managed to grab his equipment ? I think this is the first bug i found in the update, i cannot grab the gear of the zombie, because when it comes to hats no button options appears and in backpacks there's no option to equip and the buttons showed doesn't work.

Edited by MarczXD320

Share this post


Link to post
Share on other sites

Yeah bug reports started.. What it is? Unreload weapon on 1st press of triangle? And reload on holding of triangle? Do you even play your game, or any of other shooter? 

Why it can't be conversely? 

And performance on normal PS4 suck.. Now, its even laggy in small village.. (sometimes). And rendering problem are still there

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, GolemNo9 said:

Wait, it says nvgs cant be turned on ? So what's the point? 

I think this means that it don't have a "ON/OFF" switch... please GOD, tell me i'm right!!1

Share this post


Link to post
Share on other sites

If you put a battery in them and they work and they can not be turned off I'm ok with that. But if you cant use them period , then no not cool

Share this post


Link to post
Share on other sites
On 7/31/2019 at 4:07 PM, ImpulZ said:

KA-74

The KA-101 is a selective-fire assault rifle, fed from a detachable magazine. This is an export version of the modernized KA-74M with compatible attachments. It uses 5.56x45mm rounds. ak101.png

So...which one is it exactly? KA-74, KA-74M or KA-101?

Share this post


Link to post
Share on other sites
3 minutes ago, GolemNo9 said:

Ak101

Yeah well, i know, but i just like to point out errors. Especially in a post several days old because of a certain delay, which would have given them enough time to proof read at least once. Show some quality.

Customer care 101: customers are getting very picky with what you say and do after they had one or several bad experiences with you or your company.

Share this post


Link to post
Share on other sites

I've been playing the last couple hours. There's definitely an improvement, but it still stutters quite a bit. Nowhere near the improvement I was hoping for, after such a long wait. Playable though, at least for now.

Share this post


Link to post
Share on other sites
4 hours ago, MarczXD320 said:

Does anyone here who found a zombie with gear managed to grab his equipment ? I think this is the first bug i found in the update, i cannot grab the gear of the zombie, because when it comes to hats no button options appears and in backpacks there's no option to equip and the buttons showed doesn't work.

Hold A and drag it to your hands.

Share this post


Link to post
Share on other sites

unfortunately I have some bugs 

1.no bullet hit registration is back,cant hit any zombie with two guns,relog dont work

2.reload gun dont work,aim+hold Y and character do step frontside,no reload.relog work

3.sometimes items dont show in inventory,i think disappear but put on ground clothes and item see in

4.cant grab items (backpack,helmet,..) from zombie

one question,when we can choose play as man or woman + some clothes customization?

 

Edited by jedimfp

Share this post


Link to post
Share on other sites

The NVG issue will it be fixed soon, or will we have to wait for another update like this one.

Share this post


Link to post
Share on other sites
42 minutes ago, Balob said:

The NVG issue will it be fixed soon, or will we have to wait for another update like this one.

Soon XD Made My Day.

The last Days Sony and/or Microsoft dont Release the Updates because there are something wrong in the Packages.... lool sry BI but you work now Years on this Game and every f*cking Update u make new Bugs or features that not Work. Its a shame, sry.

 

Can i have a refund for this Game?

Edited by Diavolus

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×