Ton_41 1 Posted December 19, 2018 (edited) this it my crash in server WIN-8A763EDVR15, 19.12 2018 12:28:35 NULL pointer to instance Class: 'Environment' Function: 'Init' Stack trace: scripts/4_World/classes\environment\environment.c:72 scripts/4_World/classes\environment\environment.c:55 scripts/4_World/entities\manbase\playerbase.c:218 scripts/4_World/entities\manbase\playerbase.c:173 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//AdvancedLoadouts//AdvancedLoadouts.c:220 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//AdvancedLoadouts//AdvancedLoadouts.c:79 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerMission//DayZSurvival.c:57 $CurrentDir://mpmissions//DayZSurvival.chernarusplus//ScriptedMods//Modules//ServerMission//DayZSurvival.c:36 $CurrentDir:mpmissions\DayZSurvival.chernarusplus\init.c:5 Runtime mode CLI params: config serverDZ.cfg port **** dologs adminlog freezecheck noFilePatching profiles **** cpuCount 8 mod @VanillaPlusPlus;@RPCFramework;@Trader;@WeaponRedux I want to close advance loadout and back to spawn with Vanilla . when I close in Tunables.c ...... protected bool m_AdvancedLoadouts = false; ...........players spawn with any thing Help to close advance loadout and back to spawn with Vanilla please. I know DaOne tell //DONT SET THIS TO FALSE! v0.4...Does not Support Vanilla Loadouts yet. -DaOne ...... but some server can spawn with vanilla with DaOne. How to do that? Edited December 19, 2018 by Ton_41 Share this post Link to post Share on other sites