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Question

So the zombies are wild.

The walk thru walls.

Appear out of thin air.

Immune to new melee weapon  ( brass knuckles)

They alert a horde of Insta zombies without making noise.

They hear suppressed shots from rifles. 

And generally do not behave like before the patch.

 

Bit annoying to die to a zombie in a garage as it spawns 5 more into the locked building along side of you.

All the while being immune to the players attacks.

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11 minutes ago, marshall187 said:

Bit annoying to die to a zombie in a garage as it spawns 5 more into the locked building along side of you.

yeah - they don't really act like .. "human beings" .. do they ??

-  Maybe the back-story is a sham ?

They just call them "zombies" to make you feel safe.

 

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22 hours ago, pilgrim* said:

yeah - they don't really act like .. "human beings" .. do they ??

-  Maybe the back-story is a sham ?

They just call them "zombies" to make you feel safe.

 

I do understand the whole infected not being like a normal person.

What is a worry to me is them appearing in a locked concrete building with steel doors.

I would classify it as a small bug, along with the M4 suppressor alerting all the infected in the area where the pistol versions do not.

But thank you for the sarcasm it's a most refreshing.

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1. Brass knuckles are bugged. 2. Suppressors degrade and can be reuined now. A ruined suppressor will sound quiet to you but to zombies and players its a normal shot. 3. Loading big towns bugs out the sound and physics.

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Use a gun cleaning kit to keep your suppressors working.

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Yes, zombies are more challenging now which is good, but the teleport bug will hopefully get addressed soon

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