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Paradox89

New Ideas after playing .63 offline

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Good Day my FriendZ,

so I just played the .63 offline mode and tried some stuff out and came up with these ideas:

  1. It would be really nice if we could move furniture in buildings to make up for a better defense, e. g. move a cabinet or a cupboard. Just saw a cupboard in the jail on the new NWA and I thought this would be awesome.
  2. When u implement stealth and so on, wouldn't it be awesome if we could do a special move, if we were able to sneak on a zombie or character (Maybe not a character, but a zombie)? like press 'V' if ur right behind, grab them and kill them with a knife equipped or something like in "The last of us" ? I think that would be really great!
  3. I tried to place some tents in the .63 offline mode and I hope that u will be able in the stable version to plant the tents also on steeper grounds? That would be good.
  4. Will u implement that we can sit on benches and seats in the future? Just found some nice ruins with benches and space for a fireplace but couldnt sit on the bench :(
  5. Also I would like that u change the colors of the stamina bar, cause sometimes u just cannot see the grey bar in it, when u run or something, cause its too bright if u move in the sun outside.
  6. Same goes with the design of the inventory. If its brighter u just cant recognize the specific item slot that u want to put something on it. Just play around with the colors there, mby a little more touch of black?
  7. I also dont like that u limp on things like dehydration and low food. How about my idea: Dont let the character limp in that situation, instead if u run or walk make the character stop from time to time and get him down on his knees and sigh, or let him remove the sweat from his forehead with his hand, Or suddenly remove a bigger gap in the stamina bar. Like just common sense. Another example: think about how u are, when u are sick in the bed and shivering, and so on. And then find the gap between realism and usability.
  8. Also u have to rework some peepholes in the sandsag barriers. On some of them you just cant look through it, neither crouched nor in normal stand. Even if u rear sight with ur gun u just cant see through some peepholes (standing and crouching).
  9. The zombie sound effects and their looking needs to be redone. They should really look and sound super scary. Like some Zs with their gutts coming out and super creepy sounds. I know that its just a placeholder right now in the .63 offline mode, but I think there was a lot of time to 3D model zombies and get good audio working the last couple years, and I wonder why this design part is not finished yet. Just look at "The Walking dead" if u need impressions. Yes I know its a silly suggestion "just watch a series... " but I would not suggest something like that, if I would think that our Zombies right now are awesome. They look and sound pretty s***t to be honest with you. Like there is no blood, or a missing leg/arm and stuff. I think you got my point there.

I really hope that these things can be implemented with the new engine, cause I think they would be really cool.

Im sorry if u already mentioned something that Im suggesting in your videos or status reports. I read the topic of the things already mentioned and my things were not on it, so I guess its okay then. I really enjoyed the .63 offline mode and it overall feels a lot smoother.

So thanks for reading and have a good time in chernarus guys,

Cheers

Edited by Paradox89

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They are not "zombies" , they are infected , sort of like the rage virus in '28 days later" , and "28 weeks later" .

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