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JBURNS489

Tie up infected

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It would be awesome if we could tie or handcuff infected, making them basically harmless but still loud. It would create for interesting gameplay in many aspects, especially if you could untie them and/or they eventually break loose. I want a zombie pit in my future base for people that try to break in :)

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For that you'd have to be able to knock them out for more than two seconds. 

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