Sorry for bad english, for some it can be really painfull to read this because of grammar :)
Hi.
So first of all i wanna say that i think im common DayZ player which in my opinion is someone who just plays game daily after big patches and then if i was not satisfied i just move on back to other games while checking forums here or at reddit to just be up to date with updates etc etc. Obviously right now there is more hype and more updates because at last we have new renderer and sounds which are amazing while u have over 100 fps in towns with AA on and stuff. It took while but i always was patient and I didnt have problem like some of us have that development of game take so much time. I was always on Dev's side when people were bitching and stuff because i saw things going slowly but in good direction although i wanna add that im not a "funboy". Right now i need to say that im a bit confused if they are still going good direction even after 0.61 exp and that is why.
I was watching some dayz streamer and that was sacriel to be specyfic and in some point he was talking about why he is so upset with You dev's and the way You are taking care of bugs or stuff that just doesnt work. He pointed out stuff like:
- Ammo glitch that You could move ammo from gun ( when it was visible there few patches ago ) to inventory and this way You could have infinite ammount of ammo. You fixed it by removing this icon from game so now You need to empty gun everytime to see if there is any.
- Camo building dont spawn anything. He said that it was mainly because of bug that You could glitch in to wall and kill people from there ( btw i can exactly remember those explits and how annyoing it was ). Your fix was removing loot so people just dont go there anymore.
- People were able to somehow spawn alot of weapons on heli crashsites. Your fix was to remove weapons from crashsites.
I think he pointed out few more but im not writing here to just put some bugs/probles here. The thing is that I never tought about those this way before and i need to say that this made me think about it a litte more and Im a bit upset now and disapointed. Not because there are bugs in game or soemthing is not working like it should because that is why this is ALPHA. I start to think that those above are not just tempolar fixes so players can play and enjoy game with out exploiters and that they are gonna be fixed as soon as there will be known way to do it but that those things gonna stay like that forever only because its just easier. Why i think like this? Im not code/programer guy so i have no clue how hard it can be to fix this lootspawning/ammo stuff but i play a bit with 3d stuff and graphic and i just dont know why someone who is doing 3d models on enviroment stuff cant just fix that Camo building by adding freaking room right there that You can simply enter so there is no problem with glitchers anymore. Im also pretty sure that for poeple with such experience its srsly like not even a full day of work because in worst case You can just take other room, copy and mirror it and paste it in that place and probably if You update that model it will even automaticly update at map right? Maybe its a bit harder then that but is it really that hard to do so loot was removed from that building over year ago and we need to wait for it till new controler that will be in beta that probably will hit in like half of Year or so? I know some might think its not big deal because it just one of many buildings and Brian already said it gonna be fixed in future right? But what if this gonna happen to every other bug that will be easier to bypass like that even if it can be fixed in day or two and we will end up with game like H1Z1 instead. Please no.
I just hope Dev's can correct me and they gonna say that all this kind of stuff gonna be taken care of in future and that they not gonna use the "simple" way of fixing stuff by just removing things that are good ideas/features only because they have problem with fixing them.
TL DR:
There are some bugs/problems that were fixed by removing bugged things/features from game. There are some that probably could be fixed in short time ( camo building example ) but still they were just bypassed. I hope this wont be way that dev's wanna follow because we will end up with H1Z1 type of game/development instaed.
Unfortunately, getting your info from a biased 3rd party is never a good source - in this case someone on Twitch.
I would always encourage you to get information on development from official sources.
The examples you give are short term "band aids on a broken leg" - where as we are not looking to divert resources to temporary, short term solutions that *will* only resolve the root issue for a short period of time, such as the examples you gave.
The work we are doing with, and alongside the Enfusion engine's development team is entirely focused on addressing the root causes of these issues for the released product of DayZ. Time, resources, and manpower are finite - and it is critical that the development team keeps their eye on reaching that goal in a healthy amount of time and not compromising this target in order to try and temporarily appease these issues in development builds.