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Changelog Stable - 0.55.127157

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As always, we will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. For any bugs/issues you run into, please let us know by filing it on the feedback tracker: http://feedback.dayzgame.com

 

New Items:

-Bear Trap

-Landmine

-.308 Ammo

-Oak bark

-Birch bark

-Chainsaw readded

 

New Mechanics:

-New Zombie AI (combat/roaming behaviour)

-Horticulture Update

-Cooking Update (visual cooking states)

-Stealth

-New Animal AI

-Central economy

-Fireplace Update

-New Icons

-Player control changes

-New Crosshair

-Diseases

-Increased Zombie Count

-Changed Zombie Spawns

-New idle animations (main menu)

-New UI (main menu) (use -newui switch to try it out)

-Forced Persistence

-Weapon rebalancing

-Zombie Rebalancing

 

New Animations:

-Lot of new animal animations

-Total rework of Zombie animations

 

New Locations:

-New camps

 

Map:

-Road improvements

-Grassland improvements

 

Programming:

-New Sensors

-New Zombie Controller

-New Zombie Physics

-Noise system

 

Fixed:

-Vehicle bugfixing

-Zombie bugfixing

-Animal bugfixing

-and a lot more!

 

Known issues:

-Visual bugs in zombie animations

-Sound issues with zombies

-A rare server crash

-Items not spawning at proper places

 

Discussion

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