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tehosiris

2014 Roadmap

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I suggest finishing this agenda before making new promises.

 

From 28th March, 2014

  

Q1:  

Bow

Crossbow

Track arrows and reclaim them

  

Fireplace

Upgrade to owens

  

  

Q2:

Ragdoll  

Persistence

Zombie behaviour

Centralized loot control

 

  

Q3:  

Ak-47

Wolves 

Bears

Companions

Horses

Dogs

Barricading

Better zombies

Vehicles

Bicycle

Atv

Small car

 

Q4:

Vehicles

Helicopters

Boat

Plane

Truck  

Vehicle upgrades

 


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I suggest that you try to realize that things, planning, focus and milestones continuously change in large projects, such as the development of a game.

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Consider the roadmaps like Santa Wish Lists.  Santa often doesnt deliver everything you want.  Sometimes the elves take longer to build certain toys than expected.

 

The Roadmap isnt a "Contract", its a set of ideas they want to explore.  Some will be easy to achieve, some will take longer.

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