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carcinovich

Improved Statuses [SA]

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hunger status:
  • stuffed
  • full
  • --baseline--
  • hungry
  • ravenous
  • malnourished
  • starving
 
thirst status: 
  • bloated
  • quenched
  • --baseline--
  • thirsty
  • parched
  • dehydrated
  • desiccated
 
temperature status:
  • hyperthermia
  • feverish
  • sweating
  • warm
  • --baseline--
  • cold
  • shivering
  • freezing
  • hypothermia
 
bleeding status (some creative liberty):
  • --baseline--
  • trickling (1x bandage)
  • oozing (2x bandages)
  • streaming (3x bandages)
  • gushing (4x bandages)

 

Sick statuses are tricky, as it could go a variety of ways (gastrointestinal, surface infection, respiratory, etc)

Purpose is to have a better gauge as to what is actually happening to you, without losing immersion by providing raw numbers/stats. As human beings, we're all pretty in-tune when it comes to our bodies. So far, the statuses in standalone could use a little bit of TLC.

 

A can of beans for your thoughts. Thanks for reading, and hats off to the devs.

Edited by carcinovich
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Good suggestions, i agree the status indicators need some work, like the idea of having to use multiple bandages for more severe wounds too.

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If you haven't played the experimental patch they've already did what your saying for hunger and thirst. There is currently two positive and two negative levels visible. Plus a neutral level. For a total of 5 levels. I don't know if each bleeding point bleeds and the same rate. Bit you can see each point you're bleeding from. Though I agree I can see needing multiple bandages for multiple bleeding points. Only thing not implemented that I know of is a status for your temp.

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If you haven't played the experimental patch they've already did what your saying for hunger and thirst. There is currently two positive and two negative levels visible. Plus a neutral level. For a total of 5 levels. I don't know if each bleeding point bleeds and the same rate. Bit you can see each point you're bleeding from. Though I agree I can see needing multiple bandages for multiple bleeding points. Only thing not implemented that I know of is a status for your temp.

I posted this, knowing full-well that the patch-notes came out. 7 levels is more detailed, and informative, over 5. And it just fit nicely with some of the other things I was presenting. *shrugs*

Edited by carcinovich

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There should certainly be some sort of status before "Stuffed" so we know when we're about to reach our limits.

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there's over stuffed I think, seemed to me that the color of stuffed changed after eating a good deal beyond it, not too sure, could use further testing

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