carcinovich 156 Posted February 3, 2014 (edited) hunger status:stuffedfull--baseline--hungryravenousmalnourishedstarving thirst status: bloatedquenched--baseline--thirstyparcheddehydrateddesiccated temperature status:hyperthermiafeverishsweatingwarm--baseline--coldshiveringfreezinghypothermia bleeding status (some creative liberty):--baseline--trickling (1x bandage)oozing (2x bandages)streaming (3x bandages)gushing (4x bandages) Sick statuses are tricky, as it could go a variety of ways (gastrointestinal, surface infection, respiratory, etc)Purpose is to have a better gauge as to what is actually happening to you, without losing immersion by providing raw numbers/stats. As human beings, we're all pretty in-tune when it comes to our bodies. So far, the statuses in standalone could use a little bit of TLC. A can of beans for your thoughts. Thanks for reading, and hats off to the devs. Edited February 3, 2014 by carcinovich 7 Share this post Link to post Share on other sites
fluxley 2228 Posted February 3, 2014 Good suggestions, i agree the status indicators need some work, like the idea of having to use multiple bandages for more severe wounds too. 1 Share this post Link to post Share on other sites
commanderbash 102 Posted February 3, 2014 If you haven't played the experimental patch they've already did what your saying for hunger and thirst. There is currently two positive and two negative levels visible. Plus a neutral level. For a total of 5 levels. I don't know if each bleeding point bleeds and the same rate. Bit you can see each point you're bleeding from. Though I agree I can see needing multiple bandages for multiple bleeding points. Only thing not implemented that I know of is a status for your temp. Share this post Link to post Share on other sites
carcinovich 156 Posted February 3, 2014 (edited) If you haven't played the experimental patch they've already did what your saying for hunger and thirst. There is currently two positive and two negative levels visible. Plus a neutral level. For a total of 5 levels. I don't know if each bleeding point bleeds and the same rate. Bit you can see each point you're bleeding from. Though I agree I can see needing multiple bandages for multiple bleeding points. Only thing not implemented that I know of is a status for your temp.I posted this, knowing full-well that the patch-notes came out. 7 levels is more detailed, and informative, over 5. And it just fit nicely with some of the other things I was presenting. *shrugs* Edited February 3, 2014 by carcinovich Share this post Link to post Share on other sites
Rudette 435 Posted February 3, 2014 There should certainly be some sort of status before "Stuffed" so we know when we're about to reach our limits. 1 Share this post Link to post Share on other sites
commanderbash 102 Posted February 3, 2014 there's over stuffed I think, seemed to me that the color of stuffed changed after eating a good deal beyond it, not too sure, could use further testing Share this post Link to post Share on other sites
JustYouForget 17 Posted February 5, 2014 All great Ideas. Take my beans! :D Share this post Link to post Share on other sites