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Found 43107 results

  1. vicious9011

    "DayZ Pirates"

    Hello there fellow bandits! Our bandit group made up of 5 guys atm are searching for new blood to fill our ranks with. we are seeing in a near future that we expand the group to about 8-10 players! What we do atm: At the moment we have set up camp in the woods in the north. We are currently scouting the countryside for vehicles and engineparts etc for vehicle repairs. The goal is to get atleast 1 functional vehicle so we can establish raid groups on towns. We also hunt for survivors and player gangs that are well equipped. What is the requirements to join us ? * Being able to understand or speak Swedish ( Since we are swedish ) * have a hang about the game and its mechanics. * Have a starting gear and atleast something with more firepower than a makarov. * being able to survive solo cut off from the rest. * Being able to follow orders and have a feel for tactics. * Maturity and +18 years old atleast. you can contact me on steam (Vicious) or (Warpig) for more info! Remember its all about the beans.
  2. dead3ye

    Weapon Light?

    Yes, hit the L key, turns lights on in vehicles also, you dont need batteries or anything. The remington 870 shotgun also has a torch.
  3. normandy

    DayZ Build 1.6.0 Rolling Update

    So are vehicles added in or are they respawning now ?
  4. I was thinking more along the lines of "something to do". I already have the models for generators, so we can add some stuff to that. Like maybe light towers as someone suggested. I'll focus on the vehicles more this update too, and add in that when you kill someone it has a chance to destroy some of their gear. And again to reiterated. Don't expect me to be perfect, I'm never going to be. The sooner people realize this the better.
  5. Can't wait, the pace of the bug fixes and updates is real nice. Just as I'm getting burnt out on dayz you pull me back in...Downloading 1.6.0 now seeing as you stole my hatchet and heat packs idea directly from my mind. In case you can't read my mind I'll share some more of my ideas, listed from bad to worse, as my patch files slowly download from this German mirror... * Sparse Bears and Wolves in the woods that attack and can be killed for special meat that restores more then 800 blood would be swell. * Add some sort of ghillie tarp to throw over and better hide parked vehicles. * Some kind of quick wave emote or gun lowering mechanic to show (or trick) fellow survivors that you are friendly. * C4 Make it rare enough and being killed by it will be an honor. * Parachutes, Reusable and slightly less rare then night vision goggles. * Bicycles with space bar bunny hop functionality. * Landmines make them as common as tin cans. No one will complain.
  6. belgarionnl

    DayZ Build 1.6.0 Rolling Update

    damn no fixed tents and vehicles!
  7. normandy

    DayZ Build 1.6.0 Rolling Update

    sweet ! Vehicles ?
  8. nice have the tents been fixed as well as loot in vehicles going missing and scroll options getting stuck on an option
  9. Here is the current changelog, I'll update it as I go: updated 4:38pm (Czech Time) Changelog: * [FIXED] Bodies being deleted immediately (now will stay around for 5 minutes) * [FIXED] Player profiles sometimes corrupting and causing stuck in loading issues (error handling by engine) * [FIXED] Temperature listed in percent and not degrees (now displayed in degrees) * [FIXED] Loosing temperature inside vehicles (now will slowly gain or be static in vehicles) * [FIXED] ItemPainkillers popup error (no longer happens: thanks Norbert!) * [FIXED] Spawning in Ocean when switching models (player morphing optimized by TeeTime) * [FIXED] Wrong M107 is spawning on occasion (Correct one spawns) * [FIXED] Crashed heli uber-loot not spawning (does now thanks to GhostBear!) * [FIXED] Wire Fencing Kit caused graphical glitches (new model) * [FIXED] Tank Trap Kit caused graphical glitches (new model) * [FIXED] Invisible character models occuring * [NEW] Hatchet for chopping wood in forests * [NEW] Wire Fencing kit model by Artyom Troshin * [NEW] Tank Trap kit model by Artyom Troshin * [NEW] Construction options moved to items in gear menu (right click wire fencing kit to use etc...)
  10. dale0404

    Pending Build Progess: 1.5.9

    If the vehicles cant be repaired in this patch I am sure they will be able to be fixed further down the line...
  11. Darkane

    Pending Build Progess: 1.5.9

    Rocket, I remember you said you fixed vehicles not being able to be repaired. I didn't happen to see it in any of the change log notes though. I know they're not a full list yet, but I just want to make sure vehicles are fixed.
  12. css_god@yahoo.com

    What to do when you have the best gear?

    Weapons, loot, tents and vehicles are the end game, it's just like in Terraria, once you have everything and been everywhere then what? Myself and the people I play with have everything and it didn't take really much effort or time. The point I am trying to convey is this, we don't need anything, we don't have reason to search for anything or go explore, we have done it all. All there is left for us to do in this game is kill people which as you figured is what is happening, I am not a fan of senselessly killing other players unless it is for a reason like they have something I need. I need nothing and me traveling to places serves no purpose, so because of the game not being a large enough challenge I should just kill myself after being alive for 15 days and start over? That is a major turn off, sandboxes are cool but the lack of long term objectivity is steadily turning me off to the experience which I loved 2 weeks ago.
  13. AzzAzeL

    This is why some servers don't have vehicles

    Can someone with first hand knowledge tell me what US servers currently have vehicles?
  14. Drblodski

    What Day Z really needs: Bicycles

    As I remeber (having played 100's of hours of non dayz ARMA) and not bothing to open the editor and play with them again as I am on a tablet... - There are 2 or possibly 3 different kinds of bike in ARMA already. - They can be insanely fast on tarmac'ed roads - as i recall as fast as 56km and maybe faster on inclines. Which compares with running/walking - * below. It could be the high speed is what put the devs off placing more varieties of vehicles on the map. There are motor cycles, quad bikes, and even VW Golfs all native to the ARMA II/OA common addons but they are all surprisingly fast (as you would expect). Maybe they already do exist? - Both bikes have bells. One has a low powered light. - They ride off road OK - much slower usually - if you damage them generally the front wheel breaks and looks burnt. * nicked from a guy called Frederf from here:http://forums.bistudio.com/showthread.php?77772-Running-Sprint-Walk-speed Standing Sprinting: 14s (25.7 km/h) Running, Weapon Lowered: 19s (18.9 km/h) 3m10s for 1 km Walking, Weapon Lowered: 60s (6.0 km/h) 10m for 1 km Running, Weapon Sighted: 40s (9.0 km/h) Walking, Weapon Sighted: 60s (6.0 km/h) Crouching Running, Weapon Lowered: 23s (15.7 km/h) Walking, Weapon Lowered: 84s (4.3 km/h) Running, Weapon Sighted: 140s (2.6 km/h) Walking, Weapon Sighted: 140s (2.6 km/h) Prone Running: 105s (3.4 km/h) Walking: 198s (1.8 km/h) An amusing utoob vid i foudn giving and idea of the cycling for the base game deniers out there!: http://www.youtube.com/watch?v=QG2u4r1_V8Q
  15. mrsherenai

    Request: Allow Bans for Death Dodgers

    I like the cloud system idea. Its like 200 servers out there now which all share the same database what is realy cool in terms of flexibility. Your fav server is down? No problem 199 others waiting for you, just with the downside of not having your tents and vehicles but still abled to serve you some hours of cool gameplay. But be realistic. How many of those 200 servers do you ever play on? At the beginning I tested many servers but after getting rid of the "newb status" I had a hand full of servers I played on till they got screwed or went down or something. Especially when playing in a group you stick to one or maybe two servers. So why not use multiple databases. I will never play on an australian server due to ping limitations. You could set up Databases per region, one for all the european servers one for australian etc. If you want to play on another realm you can of course, but data is not shared. Less traffic, more performance. Advanced and even better to get rid of server hopping are custom networks. Like you host three servers and share one database for those three, so the only server you can hop on if you want to keep playing with your stuff is hosted by the same guy, making detection of death dodgers possible. Or hosts merge their servers to one community with shared database. Its a question of how much flexibility we realy need.
  16. An hour or so ago I was playing on Seattle 4 with some friends, myself and on of which was in Cherno on top of some buildings looking for loot when all of a sudden there were massive explosions, like building tall explosions. They seemed to happen in small groups of about 4 or 5 about 3-6 minutes apart, after the third or so group of explosions we started asking in Side if anyone knew wtf was going on and no one did. Flash forward a couple minutes and on of my other friends on his way to cherno said he saw a vehicle firing something and moments later there were more explosions in cherno. He said he saw the person operating the vehicle (in game name "Trustworthy Jew") and called him out for the explosions in cherno, supposedly then Trustworthy Jew got out and the vehicle disappeared. He logged off a few minutes later None of us have FRAPs or know the screenshot button so we don't have any proof but are explosions/vehicles like that legitimately possible? Can we bomb towns for the fuck of it or was it just a hacker?
  17. killzone_kid

    MERGED: Booby traps, Explosives and IED's

    I think it would see more use if you could booby trap vehicles, tents, entrances. But you should be able to spot them IF you are looking for them. Zeds should also be able to trigger booby traps.
  18. I don't use vehicles because they don't give any reward. It's just taking risks for no reason. Isn't the main goal to survive? The only point I can think of is killing other players that have good gear' date=' just to lower the competition between the elite players, and keep a differential advantage and maintaining my top position. [/quote'] The "main goal" is to have fun. Good job, mission failed.
  19. I don't use vehicles because they don't give any reward. It's just taking risks for no reason. Isn't the main goal to survive? The only point I can think of is killing other players that have good gear, just to lower the competition between the elite players, and keep a differential advantage and maintaining my top position. I think surviving should be a lot harder in the northern part of the game world - At least 3x the zombie count. Zombies should spawn in the forest as well (north). Also, right now zombies can't hit you as long as you keep running. How about making the zombies to be able to hit you as they run, so that they don't stop to bite you?
  20. PeteOfButcherBay

    What to do when you have the best gear?

    Sandbox=endgame at the beginning, it means you make whatever end game you want, most people hunt other players and since most players are on the coast, thats where they go a.k.a the Bean Wars. And since you think vehicles are to loud (pussymuch?) and bases are 'stupid' I guess you are left with the Bean Wars or the walking simulator. Or you could take a break until new features are implemented.
  21. Guest

    The Problems With Tents

    I am also unable to place tents, even in the middle of a soccer field. Add this to vehicles not spawning anywhere on any servers and it makes storage impossible.
  22. Probably should have said "can't be done easily within the engine". You can check if objects exist in someone's pack, like with repairing vehicles. Not sure if you can force an object into a pack though... Canonically, it'd probably be more of a "I found an M4, but the stock is broken" type deal, where you then have to find another M4, as opposed to "I found the stock to an M4 sitting in a field". Giving every weapon a random defect might be interesting, though you'd probably have to have a separate weapon instance for each possible malfunction.
  23. Luigi (DayZ)

    Can't repair vehicles 1.5.8.4

    Probably won't get a clear confirmation of it being fixed but it stems from the save options being stuck on the scroll wheel most likely. * [NEW] Construction options moved to items in gear menu (right click wire fencing kit to use etc...) They might make it in the gear menu like they have done with construction. Like i stated with before Vehicles can be refueled with a quick relog next to the vehicle getting the option before the save option is stuck. I Hope this gets fixed i can only steal so many working vehicles before new ones spawn and cant be repaired
  24. ElRammstein

    suggestion

    i came up with this a while back Joined: Tue Aug 31, 2010 8:16 pm Posts: 108 Idea 1: dead rising meets arma2 huge maps and civilian and military vehicles, along mazzive scale zombie infested cities coop available but unlike left for dead u can be a one man army armed to the teeth with ur own vehicle/tank. U can choose to team up or kill each other(32 player server) objectives are police stations, bunkers, department stores bunkers, where ever essential things are like health kits, ammo, guns, vehicles. Zombies can also turn players however zombie player infected are given control of the local zombie( A.I) horde. Zombie players can also use weapons, A.I zombies and hordes can't as they are civilian infected, etc.. Ultltimate objective is breaking into silo 51 locating nuclear nuclear warhead, player must then transport it to a vehicle capable of delivering it, source,http://www.gamehigh.org/forum/viewtopic.php?f=2&t=110 srry fort the typos
  25. Darkane

    Pending Build Progess: 1.5.9

    I just looked through the whole thread hoping to find a post by rocket about a couple issues. First, I saw he said that he fixed vehicles not being repairable. Thanks so much, that's awesome. Second, I couldn't find him saying he fixed being able to place tents. :( Currently, I can't place a tent ANYWHERE. Not even on the flattest road with no trees or bush anywhere near. Hopefully a fix for this makes into the patch.
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