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samsonite

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Posts posted by samsonite


  1. But I would more likely be a bandit if there were these special NPCs after me. It would add more to do - not punishment, just more of a challenge should you choose to go down that path. What society should treat criminals the same as innocent people? There should be consequences to make it slightly more realistic.


  2. I am having a dig at players who spend their entire gaming lives staking out a location to pick off players and steal their stuff - then rinse & repeat. How boring. Anything that stops players from making the game boring like that, even if it's "the day they stop playing" then great. Win win.


  3. Hi,

    I think there should be a way to encourage players to not treat the game as an arcade FPS where you just kill all the human players. This is supposed to be a zombie survival RPG, but it gets a bit boring when you only care about being sniped constantly and the zombies are merely a distraction. I can understand if you set up a base and defend from intruders, but actively going around purely to kill other players is so dull.

    Maybe we could have NPC vigilante/military/police/PMC groups who are dotted around the map and if they encounter bandits, they attack them. This would hopefully make the game more fun for bandits and friendly players - bandits get some extra gameplay and enemies and if they take them down, they get even more loot, but they may also get killed more easily as they will have these teams out looking for them.

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