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Posts posted by HaiUzeGuize
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Just a heads up that we've made a few changes (see the first post).
Also, our mod changes are publicly posted here...
https://github.com/HaiUzeGuize/Epoch-Mods -
Yes, the server runs a normal day/night cycle with the server set to GMT-10 ;)
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For the "I'm hungry" messages, the problem seems to be that canned beverages currently count as food not fluids. After figuring this out, my current character has been alive for over 7 hours. With the "I'm hungry" messages only showing up every 15 minutes or so. Not so bad really.
As for "My head hurts", "I'm dizzy", etc. I'm pretty sure these are related to your health. After eating enough food to get my health up, the messages stopped completely.
Hope this helps. Now back to shooting zombies.
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Map is broken. Can't harvest wood any where, even in the thickest section of jungle.
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Not to mention that shooting people in self defense will negatively affect your humanity. It's almost impossible to not be a bandit. Especially in situations where your only option is to fight your way out.
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your screen name and avatar are hilarious...i wonder how many ppl actually know what that is...
Not a lot, sadly. Most people have to ask... :(
And, yes, having a team does make things easier. Such as the fact most players won't fuck with you because they see that you have 8-10 other people with you. Even smaller groups of 4-5 players tend to back off when they see us rolling through. Oh, and not to mention, we can clean an entire camp out with everyone on and 2 vehicles going :P
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where are you getting all these charges from?
My team and I raid other camps and the NW airfield just about every day now. It's the only thing to do now that we have vehicles and all of the gear/guns we need. We also have like 15 Mountain Dews, as a comparison ;)
need 6+
Wow, 1 more would have done it? Or is that a joke? :unsure:
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I put six charges in the Cherno fire station earlier (one in each corner of the bay area + two in the tower) and all they managed to do was chip the concrete a little. So has anyone found the exact number needed to bring these beasts down?
I've noticed it only takes one to bring down most of the other building models (super markets, air control towers, etc.)
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Yeah, definitely to the right. You can even hear his foot steps. So he wasn't in the camp.
Also, your friend that said "You should have logged out" is a pussy.
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Too bad you were in the Group Channel rather than Direct. So a lot of people couldn't hear it...
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Nope, humanity is still there. You just have no way to tell who's a survivor or who's a bandit until you kill them. So you have to become a bandit yourself to find out, basically lol
http://dayzmod.com/forum/index.php?/topic/9235-the-dayz-statistics-thread/page__st__440#entry593502
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Options > Video Options > Advanced
Change "Interface Size" to a smaller size.
You're welcome ;)
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Your backpack takes the place of the rocket launcher.
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Bunch of entitled white boys playin' gangster in a video game. It's a digital version of Malibu's Most Wanted.
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Curse, then run. I usually try to play their line of sight against them tho. Thick bushes and trees usually do the trick. Also, running through buildings and sheds that have 2 doors is a good tactic. So they slow down and walk. Giving me time to get away.
Oh, and docks, on the beach and some ponds. Zombies can't walk on them and start to walk in the water like with buildings. Giving you time to get away.
[Epoch Napf] The End of the Internet (50 Slots, 3 Hour Restarts, Veteran, 3DP On)
in Mod Servers & Private Hives
Posted · Edited by HaiUzeGuize
Pushed some nice updates to the server over the past few days. See the first post for details.
PS - Ignore the DLC error when connecting for now. That'll be fixed in our next update. The person on our team adding the new buildings didn't realize that particular object was DLC related. It's actually a bug with Napf any ways and due the creator putting the AIF and MBG files in the map PBO instead of including them along side the map separately. This confuses ARMA. Any ways, enjoy.