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Kuranyll

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Posts posted by Kuranyll


  1. Draw distance is set client side if I'm correct. It's under your control in the settings. Also, I'm not sure if it applies to draw distance, but I know it applies to others. Depending on which setting you have it at, it changes whether its GPU or CPU based. For example, if you have shadows set to anything except normal (correct me if I'm wrong) then it it sets it to CPU based, but on normal its GPU. ArmA 2 is weird like that


  2. Yes' date=' it sucks. But so does being sniped from hundreds of yards away, or being blown up by a remotely placed satchel charge, or being killed in the crossfire of two player squads. All of those kinds of things contribute to the anything-goes environment that Day Z is being praised for (most recently by EVE Online developers: http://www.pcgamer.com/2012/06/25/eve-online-devs-on-dayz-elder-scrolls-online-and-whatd-make-them-quit-the-games-industry/).

    In so many words, go place some barbed wire of your own.

    [/quote']

    Yes, it does suck to have all those things happen, but all of those other things actually require another person to physically be there and do it. With the tank traps and barbed wire, you just place it there and leave. Also, every home in Chernarus seems to have a military bases worth of wire and tank traps. Just reducing the spawn rate for it would make this problem much more bearable. Getting screwed out of the barracks or a fire station from wire is understandable, those are good places. Getting blocked out of some shit house in the middle of nowhere because there's nothing else to do with it? feelsbadman.jpg

    I'm all for griefing and trolling as long as it involves player interaction or a decent amount of effort to do it. At its current state, it's so stupidly easy to grief with it that it stopped being funny and just got annoying.

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