Jump to content

energeticsheep

Members
  • Content Count

    146
  • Joined

  • Last visited

Posts posted by energeticsheep


  1. I played on the exp. build last night for maybe a 4 hour session. Spawned in Berezino, headed to the shipwreck, went from the shipwreck to NEAF, died. Spawned in Svetlo, ran over to the new town Novo & spent the rest of the night there playing with fire & talking to people.

     

    My point really is that I spent a decent amount of time traveling through both forests & cities & didn't find a single animal. Not even that damn rabbit.

     

    I do however like the scarcity of animals. You literally need to "hunt" them. It's really coming together nicely :)

    Hmm..- I have a feeling it was you I was with in Novo when I was messing around with a flare, sprinting around.


  2. One cool thing which I have realized is that Zombies now don't always glitch through the stairwells of houses in order to climb up to the second floor, they can actually get onto the other levels of the building and proceed to hit you, however sometimes they still do no-clip through the stairs, but it's an improvement to say the least.


  3. Hmm. There was another topic similar to this about marking buildings with an 'X' and somewhere along the line someone wanted to tag things freely as if you could draw whatever you want. But obviously, the problem is still here that someone will draw an erect penis on the side of a police station to troll people.

     

    I don't personally like the idea, however there may be a way around it. In Garry's Mod, or basically any other Source game (TF2, etc.) You have in the option menu the freedom to change what your spray tag to be. Many people have absurd spray tags, and I'm sure there will most definitely be an erect penis yet again but this time more graphic.

    • Like 3

  4. If you remove Sniper Rifles, you may aswell remove every other weapon. Every weapon can be used to snipe a target, whether it be a M4, an AKM (With the new PSO-1 Scope) or just one of them cool Longhorn Pistols which are coming out soon enough. If you remove the Mosin and what not, players are going to find a new weapon which is decent enough to pick off targets from a distance with. 

     

    Instead of removing Sniper Rifles, why not make the system more complicated and more skill-based. Perhaps you could add Windage (Much like ARMA II ACE) so you have to account for more than just range. It wouldn't be too hard to add in a Kestrel 2500 Wind Monitor to the loot tables either.

    • Like 1

  5. I don't get in what way getting free stuff at spawn would stop KOS. You say that it removes incentive. I don't think so.

    I don't really think there is a good reason to implement this at all and I also do think that it will have a negative effect on the game.

     

    I agree.

    Surely if you had gear as a new spawn, someone is most likely going to want that gear if they don't have it. In my opinion it increases KoS.


  6. Why don't you try placing one of them gas light things on the south side of the structure circle thing and sit in the middle and constantly spin your mouse around.

     

    EASTER EGGS.

     

    In all seriousness though, It was confirmed that there would be a sewer system, I believe.

    • Like 1

  7. My first kill..-

    Ah yes, I remember. (Prepare for a story)

     

    I made my first trip to Balota Airfield, however I had a feeling that it was not as safe as it looked. There was practically tumbleweed rolling along the deserted airstrip and the odd desynced rabbit bouncing around the ATC Tower. I came to the conclusion to go around the airfield, then finding a half decent sniper point which was between the Hangars and the ATC Tower, around 500m away.

     

    An innocent freshspawn strutted away from the coast line, I noticed him briefly as he passed throughout the buildings of Balota Town. I took aim, wondering if I should practice my shooting with the Mosin. I placed my finger on the trigger, or in this case my left mouse button. I heard a click, noticing that my weapon wasn't even loaded (That was by far the stupidest thing I've ever done on DayZ). I loaded my rounds, then noticing a strange green bush sprinting towards him with a branch in it's hand. Oh of course, it's a Bandit. The newspawn flushes into a building under a wave of fire bursting at him from the main road. I reposition myself, knowing that it was obviously a sign to do the right thing. After three to four minutes of finding a spot, I still could hear gunfire coming from the same location.

    I judge my range accordingly, making sure my weapon is loaded this time round and rest my finger on the mouse button. I push my mouse along my desk to scroll towards my target. I catch a glimpse of him running away from something...

    "Stand up, place your hands on your head, don't turn around." 

    Well I'll be damned. I ran into a death-trap too greedy to get my first kill on a Bandit, on anything for that matter. Although, my instinct kicks in. I check my inventory quickly to make sure my weapon is loaded before doing a 180 No Scope and placing a bullet in between the guys eyes. Headdddshot.

     

    All of his gear was pristine apart from his glasses, which was a damn shame since they were snazzy lookin'.

    • Like 4

  8. The problem with being able to freely use a spray can or whatever in order to write/draw something will most definitely lead to some prick drawing a massive shaft on the wall of a church or a schoolhouse. It's very likely to be abused so I don't support it.

    However, if it weren't going to be abused (which it is) then it would be a great idea.

     

    Back onto the topic of actually marking buildings with an X or some other shape; I think the idea is definitely cool, but what's the use of it when the idea of an open door generally means the building has been looted. It doesn't serve much purpose other than doing what leaving a door open does.

    • Like 1

  9. It's a confusing way of going about things. I don't necessarily like this idea. If you can see things with your own, real, eyes, then surely you can just stop at these 'clutters' and move around them, even if you are sprinting. 

     

    Good idea nevertheless, it just needs developing some more IMO.


  10. This is.. interesting to say the least.

     

    I'm not addicted to epinepherine, but I'm totally down for attaching defibs to my balls if you wanna hang out some time.


  11. 1- We're not in a Sniper game , just look at the guns ,we have actually (Sks and mosin ...)

    2- Not reallistic at all

    3- No , no , no and NO For more snipers and camping guys killing peoples that's respawning .

    I'm aware we're not in a sniper game, although we're in a game which involves them.

    I don't see how the last point is relevant at all.

     

    Some people are fucking ignorant, I suggested one thing and said that opinions are open, but don't be a dick about it. If you're going to tell me why you hate this idea, do it without god damn swearing. I've stopped defending this thread because everyone is so stuck up that I just don't see a point anymore. It was a mere suggestion, which didn't need to be added. Not everything in the world of DayZ has to work perfectly. You could've elaborated on the idea by saying (like some people did) that it could be used as a spotting scope wrapped to the side of a Sniper Rifle, but no..- you guys just have to cry about how you don't like anything. Jesus christ.

×