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-Gews-

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Everything posted by -Gews-

  1. -Gews-

    funny thing to see in cherno

    :lol: The other day I saw a freaking destroyer sitting beside the Cherno tower. The thing was about 4 stories high and three blocks long.
  2. True. Winchester: Enfield:
  3. I got it on Steam for $14.99. I don't like Steam or the fact I can't run my game without Steam (it hasn't caused any problems at all so far, I just don't like relying on an outside service to run my game) but the deal was too good to resist.
  4. Like another poster on here pointed out, scoped guns should actually be more common. Look at your average hunting rifle. And in Russia, a common hunting rifle is the Tigr. Does it remind you of something? B)
  5. -Gews-

    A group of soldiers needed..

    They're hackers? I can't do counter-hacker work.
  6. -Gews-

    Vehicle suggestion- The RV

    Interesting idea. What types of RVs would they use in Chernarus? I'm assuming it wouldn't be a Winnebago.
  7. The "hatchet" in the game is more of an axe. I think it should be downsized a bit. No no no no no. Have you ever tried throwing a throwing knife, much less a hunting knife? Go try. And then try that at a moving target. Nobody throws knives in combat. Even commandos with Fairbairn-Sykes daggers didn't throw knives in combat. It would be a totally unrealistic addition. Who knows, a bullet is very destructive though and has the advantage of penetration. That would be a rather large knife, too, the one in the game looks like a SOG Seal Pup which has a blade just under 5 inches long. The problem with most knives in video games is that they are too powerful. It's not easy to kill someone with a knife, and killing them immediately would be even harder. A lot of times people don't even realize they've been stabbed until after a fight.
  8. No, optics weapons should not be "nerfed". Every scope should not be broken.That's stupid. People should stop complaining and realize some weapons are better than others. Upset your Winchester doesn't compare to an M14 DMR? Sorry, can't be helped.
  9. In any case, stabs shouldn't be more powerful than shots from handguns (in my opinion). I think handguns need to be more powerful, too.
  10. -Gews-

    PVE Server

    ^This. A server without PVP would be yawn-inducing. I don't see the point of that, in this game. There's no danger from zombies.
  11. -Gews-

    Dont get too carried away

    I'm really curious to see what new items and capabilities players have.
  12. 1. Someone on your PC has hacked 2. A hacker has stolen your CD key
  13. -Gews-

    Do you even aim???

    I try to aim, sometimes lag and nerves get the better of me. One situation where I won't use the sights is when I'm injured (without painkillers) on servers with crosshairs. Or when I spent an hour practicing with my DMR in ArmA 2 and when I logged in I got shot in the back and lose everything, M4 CCO, Coyote pack, binos, all neccessities. After that I just ran around aimlessly. :lol:
  14. -Gews-

    Banned from US 843

    Mmmm yes, apparently I was spawning such things as AS50 ammunition, bear traps, and mountain dew. Except I never did any of that. I don't hack. That list doesn't even make sense, who would want to spawn 50 ghillies and dozens of rotors? IF I was a hacker, I'd have something better than a coyote patrol pack and a Winchester with 23 shots. That list has been falsified.
  15. -Gews-

    Crew served weapons

    I admit it doesn't really seem realistic, maybe it should be something for the private servers. The Heavy machine guns are a lot more scary in ACE. :thumbsup: ...then again, if you can find an AS50 or a Huey...?
  16. -Gews-

    Crew served weapons

    I'd like to see a rare DShK just once, just for giggles. That would be scary as hell.
  17. -Gews-

    Sniping needs to be balanced

    I don't see why it needs to be balanced, sniping isn't balanced. That's the whole point of sniping.
  18. -Gews-

    High caliber weapons

    I should have clarified, I meant "shouldn't kill instantly". Like I said there should be rapid blood loss. It feels unrealistic to be shot in the foot and fall down stone dead. I don't think standard .50 ball would cut someone in half; there are many people who have survived being hit in various places by .50s. If a man was cut in half they must have been using explosive rounds like Raufoss. I saw a video where someone tested .50 FMJ on a dead deer and it produced a nearly fist-sized hole.
  19. -Gews-

    What the heck is the Winchester 1866?

    Boom, headshot.
  20. -Gews-

    Add AR-15s in the standalone.

    Uh, no way! That would be a waste, there is no appreciable difference apart from firing modes. While we're at it, we could add a version of the M1911 with a checkered front strap! I'm sure that would be appreciated by gamers. Or maybe add a Romanian AKM that is the exact same, only more... Romanian.
  21. -Gews-

    What the heck is the Winchester 1866?

    I don't understand including the Winchester 1866, since it's... from 1866. The main problems with the gun are: 1. Too powerful - it should deal somewhere from 1600 to 2000 damage, not 4500. 2. It's a shotgun - self-explanatory. If they wanted to include a Winchester, they should have included the 1892 or even better, the 1894. The 1892 is also pistol-caliber but is a lot more common these days (and modern) than the 1866, which had a receiver made out of soft brass. They still make a lot of 1892s, and 1892s are what you usually see in cowboy movies. The 1894 fires the .30-30, which is a rifle cartridge a bit more powerful than the 7.62x39mm that the AKM fires (so still one hit on zeds), and it is way more common than any of the pistol caliber Winchesters. It would also give a flatter trajectory and further effective range to starting players.
  22. -Gews-

    High caliber weapons

    I don't see a problem with including the big .50s, even now, but I think a shot to the leg or arm shouldn't kill. I mean, shot in the hand and dead - what? They should just cause you to bleed a lot faster from those locations. Of course that's a problem with ArmA 2's mechanics. I also think most of the weapons need a bump in damage since the nerf, and it shouldn't ALWAYS take 2 chest shots to kill with, say, an Enfield or what-have-you. There should be some kind of percentage involved. Also if we were heading for realism, the CZ550 would deal awesome damage and be a one-shot kill because (-a-) it's chambered in 9.3x62mm, which has almost 1.5 times the energy of the standard 7.62x51mm, and ( -b-) it's a hunting rifle, so it would obviously use expanding ammunition, which would increase damage exponentially.
  23. -Gews-

    Bandit Forum

    Mwahahahaha, just had a fun encounter. Snuck into Northwest Airfield at night, full moon, and saw a hero with a chemlight by a barracks about 25m from me. Peeked around a wall and shot him in the back with my M14 AIM, he ran and I followed, snuck a view through the doorway of a shed and saw him on the other side bandaging himself. "Blam blam blam". Put him down, finished him off, stole his GAZ and went to a safe location some kilometres away. Has anyone noticed how heroes always whine a lot about being killed? This guy went on and on and on about the matter. It was like I'd shot God.
  24. A different kind of camp. ^_^ Was present and participating as convoy bound for NWAF got shot to pieces by .50 cals thanks to a friendly bandit. He shot an unsuspecting ghillie with an AS50 as we entered and then we waited in the treeline. I didn't actually do much but it was fun listening to the convoy and people asking for pick-ups talk about their locations in side chat. Trapped several survivors in a hangar. Unfortunately counter-sniper operations got me shortly afterwards, or maybe it was ghillie coming back to loot his body... I think I'm gonna be a bandit now. This was a lot more fun than scrounging Elektro for an shotgun and getting shot five minutes later.
  25. I was in Elektro being chased by zombies and saw a player on the fire station roof, so I ran to the ladder and climbed up as he was climbing down, and let the horde attack him. However 5 seconds later he appeared over the top of the ladder and pointed his Makarov at me... I decided to let him kill me since I wanted to spawn in a different place. He pointed his Makarov at my chest. Bang! Bang! Bang! Bang! Bang! Bang! Bang! Bang! Eight shots in the chest from a couple feet. Nothing much. He reloaded. Bang! Bang! Bang! Bang! Bang! Bang! Bang! Bang! Now I was injured, but still on my feet and able to attack. He reloaded again. Bang! Bang! Bang! Bang! Bang! Bang! Bang! Bang! The final magazine severely injured me but I was still on my feet. He had to drop his Makarov and equip his hatchet to finish me off. I'm not sure that's entirely realistic. I'm not sure why he didn't headshot me, but whatever. I suspended my disbelief by assuming my player's vest was supposed to be bulletproof. I noticed the nerf effect in single player ArmA too, with the CZ Skorpion - unloading a full magazine into someone's chest would result in them running away while you reloaded. :|
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